25 January 2013

Back from the Geilo Winter School

I am just back from the Geilo Winter School, which was a great success. I learned a lot from the other lecturers, had many interesting discussions and got to do a bit of skiing in cold a clear weather. Thanks to everyone who was present.

I logged my skiing using Strava (here and here), unfortunately my GPS failed me on the longest ski trip to Presholseter, but I got to take a pretty picture of Hallingskarvet:



My talks from the Geilo Winter School is also available online.

30 October 2012

Winter School on Reproducible Science and Scientific Computing

Interested in reproducible science and modern scientific computing? 

Join us at Geilo in January for an intensive course week on reproducible research, verification and validation, software testing, and continuous integration, of course there is skiing and great food too!

Read more! 

14 October 2012

Open Master Theses on (GP)GPU and Visualization

Are you a student (at any Norwegian University) who is interested in GPGPU Programming, Computational Geometry or Visualization?

At the Heterogeneous Computing Group at SINTEF Applied Mathematics we now have several interesting topics to work on:

  • Dynamically adapting Geometry to WebGL clients?
  • Water Simulation on GPUs 
    • Develop new simulation models (pollution transport, sedimentation and erosion)
    • Develop an auto-tuning, multi-GPU shallow water simulation
    • Develop new visualizations
  • Simulation of Flow in Porous Media
Common to all master theses is that you will be working in our facilities in Forskningparken in Oslo (near Blindern University Campus) and you will use modern technologies such as C++11, CUDA and OpenGL.

19 September 2012

Paper accepted!

Our paper, A Framework for OpenGL Client-Server Rendering has just been accepted to GPU-Cloud 2012, one of the workshops at IEEE CloudCom 2012 to be held in Taipei in December!

The paper describes our Tinia software framework.
Tinia makes it easy to deploy existing OpenGL and CUDA applications in the cloud, and display the result to any type of client in the web browser.

A preprint should soon be is available from SINTEFs preprint service.

Abstract: We present a software framework that facilitates the development of OpenGL applications utilizing the limited GPU capacities of a portable client in combination with the high-end rendering hardware on a server. The resulting webapplication uses standard technologies and can be run on a wide variety of devices, such as smart phones, tablets and laptops. The framework is designed so that it is simple to make an existing OpenGL application into a web-application, gradually adding client-side rendering. Furthermore, it provides automatic network scaling to provide interactivity even on poor connections.

3 July 2012

We are hiring

Do you want to do world class GPU research? We are hiring research scientists to our group in Oslo.
This is a permanent research position!

More information at the public job posting.

12 June 2012

Master Thesis Presentation: GPU Virtualization

My master student Kristoffer Robin Stokke will present his thesis on GPU Virtualization tomorrow (13th of June). It will take place in room 4142 in Ole-Johan Dahls building at 10:15. The presentation is open to everyone.

Good luck Kristoffer!

2 May 2012

Congratulations Kristoffer Robin!

Congratulations to my master student Kristoffer Robin Stokke who has handed in his thesis on "GPU Virtualization" today!